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Department of Computer Science
The George Washington University 801 22nd Street NW, Suite 704 Washington DC 20052 Voice: (202) 994-7181 Fax: (202) 994-4875 E-mail: cs@gwu.edu Senior Design Projects - 2004This page contains the project synopsis of Senior Design Projects completed in 2004. Handwritten Character Recognition - Hailah Albalaa The project is a Handwritten Character Recognition system. It uses a pen and a pressure-sensitive pad to get input (the handwritten character) from the user and transform it into printed characters using a Neural Network. The input from the input device is stored, processed and resized before it is sent to the Neural Network. The Neural Network processes the input, recognizes what character has been written and gives an output representing this character. The Neural Network's output is a set of bits. Different sequences of bits represent different characters. The output is processed and the printed character is produced. For the Neural Network to recognize characters, it must be trained using different sets of input/output pairs. The more it is trained the better results it gives. Input to the Neural Network must have a specific size and pattern. A back propagation feedback for Neural Network is used . It has three layers; Input layer, Hidden Layer, Output Layer. The number of neurons in the input layer is 315. The number of output neurons in the output layer is 36. The number of neurons on the hidden layer was selected after experimenting with a different number of neurons and is 32 neurons. E-Orchestra is a system that uses Tablet PCs, to facilitate a band or orchestra by making changes to musical piece. A library of sheet music is stored on a server and is accessible to each Tablet PC. The music can be retrieved from the database, viewed, and edited. The program is comprised of a client side and a server side that interact by passing messages. The main window of EOrchestra is shown below. The menu bar (Letter A) is used to open files, exit out of E-Orchestra, change view preferences, and interact with the database. The file tree (Letter B) will display all the sheet music files that can be opened by double clicking on a file. The editor options (Letter C) displays the current color and figure (curve, straight line, oval, and rectangle) for editing the sheet music. The display window (Letter D) displays the contents of the sheet music file and provides buttons for the user to flip through the pages of music.
The Phylogenetic Tree-Maker is a program that will produce a phylogenetic tree of DNA sequences using an algorithm of the user's choice. The program will accept the sequences from the user as a text file. The user must then choose an algorithm from the program's menu to use in calculating the tree, which the user can supplement with additional algorithms.
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